package basis.game.main;

import java.awt.Graphics2D;
import java.awt.Shape;

public interface Renderable{
    
    void setX(double x);
    void setY(double y);
    void show(boolean s);
    void move(double x,double y);
    void update(long t);
    void render(Graphics2D g);
    double getX();
    double getY();
    boolean isShown();
    Shape getBounds();
    
}